Web Dev 4

Design consistency in large websites is hard to achieve. Using visual design & code best practices, students build a cohesive library of common components, patterns, and styles. Small teams will exchange pattern libraries and demonstrate the many components by creating full page template deliverables.

Instructor Course code Prerequisites
Self-directed DSN1678 Web Dev 3
Classes Labs Homework
None None ~90 h

Weeks

  1. 1

    Intro & reviews

    CLRs: 1, 2, 7, 8

    An introduction to the term, including the term-long project, and a simple, quick review.

  2. 2

    eCommerce UX work period

    CLRs: 1, 2, 7, 8

    Continue work on the eCommerce UX and get feedback from the teacher.

  3. 3

    Pattern libraries

    CLRs: 1, 2, 3, 4

    An introduction to pattern libraries, setting up a basic library, and populating it with typography-related styles.

  4. 4

    Buttons, icons & images!

    CLRs: 1, 2, 3, 4, 7

    Design all the button styles, make the icons sprite sheet, and create common patterns for images: captions, cards, containers and more.

  5. 5

    Forms

    CLRs: 1, 2, 3, 4

    Complex websites are full of forms, and there are lots of elements that need to be designed & patterned.

  6. 6

    Navigations & sections

    CLRs: 1, 2, 3, 4, 5

    Big websites usually have multiple navigation styles, each navigation is a unique design. And different sections that act as secondary navigation driving people to specific locations.

  7. 7

    Reading week—no classes

    CLRs: 2, 3, 5, 7

    No classes, labs or new homework this week—get caught up!

  8. 8

    Headers & footers

    CLRs: 1, 2, 3, 4, 5

    Create the header and footer patterns separately so they can be tested and reused.

  9. 9

    Leftovers & layouts

    CLRs: 1, 2, 3, 4, 5

    Carousels and tab systems are popular on lots of websites. Learn to implement a functional and reusable carousel without JavaScript.

  10. 10

    Home page template

    CLRs: 1, 2, 3, 4, 5

    Use all the finished patterns to create the home page template.

  11. 11

    Product list page template

    CLRs: 1, 2, 3, 4, 5, 7, 8

    Use all the finalized patterns to generate an example product list page template.

  12. 12

    Partnered product details page

    CLRs: 1, 2, 3, 4, 5, 7

    Hand off your pattern library to another developer so they can create the product details page.

  13. 13

    Partnered checkout form page

    CLRs: 1, 2, 3, 4, 5, 7, 8

    Create the checkout form page using all the form input and common page patterns.

  14. 14

    Surprise pages!

    CLRs: 1, 2, 3, 4, 5, 7

    Hand off your pattern library to another developer so they can create the product details page.

  15. 15

    Finalize all the things

    CLRs: 1, 2, 3, 4, 5, 6, 7

    Browser & accessibility test all the page templates and finalize the pattern library.

Marking scheme

Activities & lessons

15%25 @ 0.6% each

  • Complete/incomplete
  • Formative assessment

Exercises

65% — 24 @ 2.7% each

  • Complete/incomplete
  • Formative assessment

Big projects

20% — 2 @ 10.0% each

  • Proof you learned everything
  • Summative assessment

Grading system

Algonquin College’s grading system is based on letter grades. Below are qualitative descriptions as well as numerical equivalents for the letter grades.

To succeed in the Graphic Design program you must…

  • Achieve a minimum passing grade of 50% (D-) in all courses across all levels
  • Achieve a minimum cumulative grade of 63% (C / 2.0)

Refer to Algonquin’s policy to learn how to calculate your grade point average.

Grade designations

A — Excellent
Course learning requirements are met in a consistently outstanding manner.
B — Superior
Course learning requirements are met and exceed the requirements.
C — Satisfactory
Course learning requirements are met satisfactorily.
D — Marginal
Course learning requirements are met, but achieved at a marginal level. consistent, ongoing effort is required for continuing success in the program.
F — Unsatisfactory (failure)
Course learning requirements are not met. No credit is awarded.

Numeric value conversions

Percent grade Letter grade Numeric grade
90–100A+4.0
85–89A3.8
80–84A-3.6
77–79B+3.3
73–76B3.0
70–72B-2.7
67–69C+2.3
63–66C2.0
60–62C-1.7
57–59D+1.4
53–56D1.2
50–52D-1.0
F0

Students are expected to meet evaluation and completion deadlines as stated in course outline and course section information documents. In circumstances where evaluation and/or completion deadlines are missed or student performance has been affected by a temporary or permanent disability (including mental health), interim or retroactive accommodations may be considered. In such instances, please consult your course faculty member. For other situations where deferral of evaluations may be warranted, please refer to college policy AA21.


Course learning requirements

1
Use modern tools to make websites

  • Host websites on cloud platforms
  • Use version control software to track code changes
  • Use online collaboration tools for getting assistance
  • Get feedback from automated tools and apply the suggested changes

2
Prepare websites for multiple devices and use cases

  • Make adaptive layouts that change and respond to different devices, screen sizes & type sizes
  • Use design techniques to structure layouts for increased usability of a website to meet any user’s need

3
Systemize website content

  • Organize content with plain language and diagrams
  • Prioritize content to target both humans and computers
  • Structure content into reproducible systems

4
Analyze common patterns

  • Find common user interface patterns on websites
  • Determine best practices for common patterns
  • Apply patterns to a new website design
  • Code each pattern individually for maximum reusability

5
Make websites accessible to all human beings

  • Apply understanding of different impairments affecting human beings
  • Execute coding best practices to enhance accessibility of web pages
  • Test websites with accessibility tools and fix problems

6
Demonstrate and apply understanding of web performance

  • Compress & format images correctly for best performance
  • Get feedback from automated tools and apply suggested changes
  • Improve rendering performance by delaying secondary resources

7
Develop websites on teams

  • Use online tools to collaborate with team members
  • Execute commands using version control software to track code changes between members
  • Write helpful documentation to support new team members
  • Learn code written by another person and apply it to a new project

8
Plan, prototype and develop websites

  • Sketch components & how they adapt to different screen sizes
  • Wireframe pages to describe the content and basic layout
  • Build responsive prototypes for websites for all devices
  • Test websites on multiple devices for the best compatibility

Vocational learning outcomes

Description Taught Assessed Culminating performance
1 — Conceptualize and develop design solutions using principles of design to create visual communications that meet the needs of the projects.
2 — Employ the design process to create design solutions that meet the project objectives and the needs of the client and/or user.
3 — Plan, create and use photography, illustration and typography in design layouts to meet the requirements of the creative brief.
4 — Design, develop and create a variety of media products using relevant, current and/or emerging technologies.
5 — Communicate ideas, design concepts and opinions clearly and persuasively to others.
6 — Use recognized industry practices throughout the design process and related business tasks.
7 — Plan, implement, and evaluate graphic design projects using project management skills to deliver quality work to clients according to schedule and within budget.
8 — Complete all work in a professional and ethical manner, and in accordance with all applicable legislation and regulations.
9 — Keep current with visual media design trends, technologies and industry practices using strategies that enhance work performance and guide professional development.
10 — Identify and apply discipline-specific practices that contribute to the local and global community through social responsibility, economic commitment and environmental stewardship.

Essential employability skills

Description Taught Assessed Culminating performance
1 — Communicate clearly, concisely and correctly in the written, spoken and visual form that fulfills the purpose and meets the needs of the audience.
2 — Respond to written, spoken or visual messages in a manner that ensures effective communication.
3 — Execute mathematical operations accurately.
4 — Apply a systematic approach to solve problems.
5 — Use a variety of thinking skills to anticipate and solve problems.
6 — Locate, select, organize and document information using appropriate technology and information systems.
7 — Analyze, evaluate and apply relevant information from a variety of sources.
8 — Show respect for diverse opinions, values, belief systems and contributions of others.
9 — Interact with others in groups or teams in ways that contribute to effective working relationships and the achievement of goals.
10 — Manage the use of time and other resources to complete projects.
11 — Take responsibility for one's own actions, decisions and consequences.

Program policies

Evaluation/Earning Credit

The following will provide evidence of your learning achievement. In order to understand the importance of meeting deadlines in the field, students will be required to complete assignments and projects within a given period of time. Due to the nature of the Graphic Design industry, all late assignments, handed in within one hour after deadline (to be determined by instructor), will be given an F (value of 0 - 49%), depending on the quality. Any assignment handed in after these terms, not handed in (NHI) or Incomplete will be given a zero (0). For the student’s benefit, feedback on performance will be provided.

Incomplete projects are those that do not meet all the criteria set out by the instructor for that particular project.

Passing & Promotion

The Graphic Design program uses two determinants for student advancement to the next level of their studies: one is a minimum passing grade and the other is a minimum progression grade.

The achievement levels are as follows:

  1. Achieve a minimum passing grade of 50% (D-) in all courses across all levels.
  2. Achieve a minimum cumulative grade of 63% (C / 2.0).

Passing grades will be calculated at the end of the semester. Any students not meeting these minimum requirements will not be permitted to progress to the next level. Progression in the program also adheres to respective course pre- and co-requisites. Students must meet the eligibility requirements for each course at every level. Pre- and co-requisite requirements can be found in the course outlines. The Graphic Design program is integrated. Most classes in the higher levels depend upon students having the skills and knowledge from courses taken in earlier semesters. Students cannot take these courses without their prerequisites.

Projects

All assignments must be submitted as directed in writing, online and orally, in class. Each assignment has its own instructions. It is the student’s responsibility to adhere to the instructions for each assignment.

Even if a deadline is missed, it is important for the student to submit the assignment. It will be held by the instructor. It could be used to increase the student’s grade at the faculty’s discretion.

Note:

  1. Students who do not hand in a project on time or not at all, must initial and acknowledge this with their instructor in the instructor’s marking book.
  2. Students must retain all projects, tests and assignments handed back to them until the end of the semester.
  3. Organizing, naming and submitting files adhering to precise instructions is an important skill in the practice of Graphic Design. As such, 20% of all assignment values is based on adhering to instructions. These instructions will be given orally in class and/or online. If files are submitted in such a way that they are not usable to produce the final product, the student can earn a grade of zero on that assignment at the faculty’s discretion.

Plagiarism

Plagiarism is the submission of work that is in whole or in part someone else’s work that you claim as your own. You should be aware of the College policy on plagiarism (E-43), a new policy in effect August 29, 2005. Please see the Algonquin College web site for a detailed explanation of this policy. Plagiarism will result in a disciplinary action by the School of Media & Design.

Attendance

Students are expected to attend all scheduled classes. Attendance means arriving on time and staying for the entire class. In order to prevent disruptions of the class in progress, late students will be required to wait outside the classroom until the instructor opens the door to let them in.

As a courtesy, students unable to attend a class are asked to notify the instructor before the start of the class.

If a student misses class, they are responsible for getting information missed in that class. They assume all responsibility for any miscommunication that may arise in obtaining missed information and assignments outside of class time.

This is not a correspondence course. In order to earn points for in-class assignments, students must be present in class. In the case of an un-excused absence, students can complete the assignment with the help of the online course material, but no points will be earned. Feedback will, however be provided on the student’s performance. If an absence is unavoidable, please communicate with faculty before the class to make them aware of it. Faculty will have the option to excuse your absence and allow completion of the assignment outside of class.

Resolving Grievances

When a student has a grievance related to a course, their first recourse must be to communicate with the faculty member in question. In order to avoid inappropriate confrontations, they must make an appointment to meet with faculty outside of class time in a private setting.

If the grievance is not resolved, the student should meet with a program coordinator to seek redress. Failing resolution with the coordinator, the student will be directed to suggested next steps by that coordinator, depending on the circumstances of the situation.

Students must avoid prematurely contacting chairs, deans and even the president of the college. They must adhere to the prescribed process. Skipping any of these steps will see the student returned to the appropriate person to proceed as described above.

Respect for Confidentiality

Students are required to respect the confidentiality of employer, client and/or patient information, interactions, and practices that occur either on Algonquin College premises, or at an affiliated clinical/field/co-op placement site. Concerns regarding clients, patients, and/or employer practices are to be brought to the attention of the program coordinator, or designated field/clinical/co-op placement supervisor so that they may be resolved collaboratively. Such concerns are not to be raised publicly either verbally, in writing, or in electronic forums. These matters are to be addressed through established program communication pathways.

College policies

Email

Algonquin College provides all full-time students with an e-mail account. This is the address that will be used when the College, your professors, or your fellow students communicate important information about your program or course events. It is your responsibility to ensure that you know how to send and receive e-mail using your Algonquin account and to check it regularly.

Students with disabilities

If you are a student with a disability, you are strongly encouraged to make an appointment at the Centre for Accessible Learning to identify your needs. Ideally, this should be done within the first month of your program, so that a Letter of Accommodation (LOA) can be provided to your professors. If you are a returning student, please ensure that professors are given a copy of your LOA each semester.

Retroactive accommodations

Students are expected to meet evaluation and completion deadlines as stated in course outline and course section information documents. In circumstances where evaluation and/or completion deadlines are missed or student performance has been affected by a temporary or permanent disability (including mental health), interim or retroactive accommodations may be considered. In such instances, please consult your course faculty member. For other situations where deferral of evaluations may be warranted, please refer to college policy AA21.

Academic integrity & plagiarism

Adherence to acceptable standards of academic honesty is an important aspect of the learning process at Algonquin College. Academic work submitted by a student is evaluated on the assumption that the work presented by the student is their own, unless designated otherwise. For further details consult Algonquin College Policies AA18: Academic Dishonesty and Discipline and AA20: Plagiarism.

Student course feedback

It is Algonquin College’s policy to give students the opportunity to share their course experience by completing a student course feedback survey for each course they take. For further details consult Algonquin College Policy AA25: Student Course Feedback.

Use of electronic devices in class

With the proliferation of small, personal electronic devices used for communications and data storage, Algonquin College believes there is a need to address their use during classes and examinations. During classes, the use of such devices is disruptive and disrespectful to others. During examinations, the use of such devices may facilitate cheating. For further details consult Algonquin College Policy AA32: Use of Electronic Devices in Class.

Transfer of credit

It is the student’s responsibility to retain course outlines for possible future use to support applications for transfer of credit to other educational institutions.

It is the student’s responsibility to refer to the Algonquin College Policies website for the most current information.